I have waited for months now to write a post with that title and when I saw a campaign that Nissan ran recentl y I found the perfect excus...

Don't hate the player, hate the game

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I have waited for months now to write a post with that title and when I saw a campaign that Nissan ran recentl y I found the perfect excuse. In short to promote their new car, the Cube in their words "they avoided the usual mainstream quadrangle of TV, radio, print and billboard to trumpet their car launch" and instead used a social media led campaign targeting the creative classes to spread the word according to Jeff Parent, Nissan Canada's vice-president of sales and marketing "The creative class is what's motivating everything these days they are the ones that other people coalesce around. Creative people make their art to infect others. For us, it was a natural fit."In short five hundred finalists were assigned a blank webpage on Nissan's hypercube.ca website and invited to creatively "audition" for their chance to win a free vehicle - one of the winners award winning Canadian artist Greg Sczebel ended up generating more than 4,000 votes and 21,000 profile views.
So what is the point in the title ? - well the point here is not the campaign - it is not particularly innovative or different - but rather that a huge company chose the launch a new car in this manner and spent (according to them) a third of the amount they would normally would for a car launch of this type as PHD's Rob Young says "The thinking here is that you could spend $5 to reach 1,000 people in a TV commercial at a relatively low level of involvement, or spend $5 reaching 10 people at a high level of involvement. The high level of involvement – if you get the right consumers – is a better payback." My issue is that that this is not a UK based campaign (it is from Canada) and it is by no means normal and the reason is not because of agencies not presenting these ideas (I am convinced that any agency worth its fee will be pushing social media activation wherever relevant) but rather that Clients at best do not understand the opportunties afforded by this approach or at worst are not willing to embrace the myriad of opportunties that are available in the new media landscape and "think outside the cube"
So the conclusion has to be fairly aimed at Clients to raise their game - and the although the risks are high so are the rewards, as Ice T says in the aforementioned song "If you out for mega cheddar, you got to go high risk" but I am sure the rewards will be worthwhile.


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